Add rigid inverse for 3x3 and 4x4 matrices
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This commit is contained in:
2026-07-21 12:08:16 +03:00
parent 57a1be7924
commit 2c7a7c4c4a
3 changed files with 29 additions and 1 deletions

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@@ -39,6 +39,7 @@ void CgeMat3fTranspose(const float in[9], float out[9]);
float CgeMat3fTrace(const float in[9]);
float CgeMat3fDet(const float in[9]);
int CgeMat3fInverse(const float in[9], float out[9]);
void CgeMat3fInverseRigid(const float in[9], float out[9]);
void CgeMat3fFromScale(float x, float y, float out[9]);
void CgeMat3fFromTranslation(float x, float y, float out[9]);
void CgeMat3fFromRotation(float angle, float out[9]);
@@ -54,6 +55,7 @@ void CgeMat4fTranspose(const float in[16], float out[16]);
float CgeMat4fTrace(const float in[16]);
float CgeMat4fDet(const float in[16]);
int CgeMat4fInverse(const float in[16], float out[16]);
void CgeMat4fInverseRigid(const float in[16], float out[16]);
void CgeMat4fFromScale(float x, float y, float z, float out[16]);
void CgeMat4fFromTranslation(float x, float y, float z, float out[16]);
void CgeMat4fFromRotationX(float angle, float out[16]);

14
Mat3f.c
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@@ -83,7 +83,7 @@ float CgeMat3fDet(const float in[9]) {
int CgeMat3fInverse(const float in[9], float out[9]) {
float a, b, c, det;
float tmp[16];
float tmp[9];
a = in[4] * in[8] - in[7] * in[5];
b = in[1] * in[8] - in[7] * in[2];
@@ -121,6 +121,18 @@ int CgeMat3fInverse(const float in[9], float out[9]) {
return 1;
}
void CgeMat3fInverseRigid(const float in[9], float out[9]) {
float tmp[9];
CgeMat3fIdentity(tmp);
tmp[0] = in[0]; tmp[1] = in[3];
tmp[3] = in[1]; tmp[4] = in[4];
tmp[6] = -(in[6] * tmp[0] + in[7] * tmp[3]);
tmp[7] = -(in[6] * tmp[1] + in[7] * tmp[4]);
memcpy(out, tmp, sizeof(tmp));
}
void CgeMat3fFromScale(float x, float y, float out[9]) {
CgeMat3fIdentity(out);
out[0] = x;

14
Mat4f.c
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@@ -156,6 +156,20 @@ int CgeMat4fInverse(const float in[16], float out[16]) {
return 1;
}
void CgeMat4fInverseRigid(const float in[16], float out[16]) {
float tmp[16];
CgeMat4fIdentity(tmp);
tmp[0] = in[0]; tmp[1] = in[4]; tmp[2] = in[8];
tmp[4] = in[1]; tmp[5] = in[5]; tmp[6] = in[9];
tmp[8] = in[2]; tmp[9] = in[6]; tmp[10] = in[10];
tmp[12] = -(in[12] * tmp[0] + in[13] * tmp[4] + in[14] * tmp[8]);
tmp[13] = -(in[12] * tmp[1] + in[13] * tmp[5] + in[14] * tmp[9]);
tmp[14] = -(in[12] * tmp[2] + in[13] * tmp[6] + in[14] * tmp[10]);
memcpy(out, tmp, sizeof(tmp));
}
void CgeMat4fFromScale(float x, float y, float z, float out[16]) {
CgeMat4fIdentity(out);
out[0] = x;