Fix code style for pointers

This commit is contained in:
2026-06-21 13:35:05 +03:00
parent 32649b3526
commit 58526b9ee1
10 changed files with 2246 additions and 2246 deletions

View File

@@ -6,14 +6,14 @@
#include "ValueList.h"
struct BlockLevel {
long* data;
long *data;
size_t size;
size_t capacity;
struct ValueList* list;
struct ValueList *list;
};
struct Blocks {
struct BlockLevel* levels;
struct BlockLevel *levels;
size_t depth;
};
@@ -23,8 +23,8 @@ static int ilog2(unsigned long value) {
return result;
}
static long blockInsert(struct Blocks* blocks, long value, size_t depth) {
struct BlockLevel* level = blocks->levels + depth;
static long blockInsert(struct Blocks *blocks, long value, size_t depth) {
struct BlockLevel *level = blocks->levels + depth;
if (blocks->depth - 1 != depth) {
if ((value = blockInsert(blocks, value, depth + 1)) == -1)
@@ -44,9 +44,9 @@ static long blockInsert(struct Blocks* blocks, long value, size_t depth) {
return -1;
}
static long blockFindR(struct Blocks* blocks, long value, long offset, size_t depth) {
struct BlockLevel* level = &blocks->levels[depth];
struct ValueList* current;
static long blockFindR(struct Blocks *blocks, long value, long offset, size_t depth) {
struct BlockLevel *level = &blocks->levels[depth];
struct ValueList *current;
size_t i, bits = 0;
for (i = depth + 1; i < blocks->depth; i++) {
@@ -65,7 +65,7 @@ static long blockFindR(struct Blocks* blocks, long value, long offset, size_t de
return offset;
}
static long blockFind(struct Blocks* blocks, long value) {
static long blockFind(struct Blocks *blocks, long value) {
size_t i, bits = 0;
long offset;
@@ -77,7 +77,7 @@ static long blockFind(struct Blocks* blocks, long value) {
return blockFindR(blocks, value, offset, 0);
}
static void blockInit(struct Blocks* blocks, size_t depth, ...) {
static void blockInit(struct Blocks *blocks, size_t depth, ...) {
va_list args;
blocks->depth = 0;
@@ -87,7 +87,7 @@ static void blockInit(struct Blocks* blocks, size_t depth, ...) {
va_start(args, depth);
while (blocks->depth < depth) {
struct BlockLevel* level = &blocks->levels[blocks->depth];
struct BlockLevel *level = &blocks->levels[blocks->depth];
level->list = NULL;
level->size = 0;
@@ -100,10 +100,10 @@ static void blockInit(struct Blocks* blocks, size_t depth, ...) {
va_end(args);
}
static void blockDump(struct Blocks* blocks, size_t depth, FILE* out,
const char* name, const char* type) {
struct BlockLevel* level = &blocks->levels[depth];
struct ValueList* current;
static void blockDump(struct Blocks *blocks, size_t depth, FILE *out,
const char *name, const char *type) {
struct BlockLevel *level = &blocks->levels[depth];
struct ValueList *current;
size_t i, j, printed = 0;
fprintf(out, "static const %s %s[] = {\n ", type, name);
@@ -120,9 +120,9 @@ static void blockDump(struct Blocks* blocks, size_t depth, FILE* out,
fprintf(out, "\n};\n\n");
}
static void blockAccess(struct Blocks* blocks, size_t depth, FILE* out,
const char* var, const char* arg, const char* name) {
struct BlockLevel* level = &blocks->levels[depth];
static void blockAccess(struct Blocks *blocks, size_t depth, FILE *out,
const char *var, const char *arg, const char *name) {
struct BlockLevel *level = &blocks->levels[depth];
long i, bits = 0, offset, mask;
for (i = depth + 1; i < blocks->depth; i++) {