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bhlib/doc/Manual/en/BH_Vec2f.pod

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=encoding UTF-8
=head1 NAME
BH_Vec2f - two-dimensional real vector
=head1 SYNTAX
#include <BH/Math/Vec2f.h>
cc prog.c -o prog -lbh
=head1 DESCRIPTION
The BH_Vec2f module provides a set of functions for working with two-dimensional
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vectors. It includes operations for addition, subtraction, multiplication,
scaling, calculating the dot and cross product, as well as normalizing vectors.
=head1 API CALLS
=head2 BH_Vec2fAdd
void BH_Vec2fAdd(const float a[2],
const float b[2],
float out[2]);
Calculates the sum of two vectors I<a> and I<b>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fSub
void BH_Vec2fSub(const float a[2],
const float b[2],
float out[2]);
Calculates the difference between two vectors I<a> and I<b>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fMul
void BH_Vec2fMul(const float a[2],
const float b[2],
float out[2]);
Calculates the result of multiplying two vectors I<a> and I<b>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fScale
void BH_Vec2fScale(const float a[2],
float b,
float out[2]);
Calculates the result of multiplying vector I<a> by value I<b>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fMulAdd
void BH_Vec2fMulAdd(const float a[2],
const float b[2],
const float c[2],
float out[2]);
Calculates the result of the sum I<c> and the product of vectors I<a> and I<b>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fNegate
void BH_Vec2fNegate(const float in[2],
float out[2]);
Calculates the opposite vector from vector I<in>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fDot
float BH_Vec2fDot(const float a[2],
const float b[2]);
Calculates the dot product of vectors I<a> and I<b>.
=head2 BH_Vec2fCross
float BH_Vec2fCross(const float a[2],
const float b[2]);
Calculates the cross product of vectors I<a> and I<b>.
=head2 BH_Vec2fLength
float BH_Vec2fLength(const float in[2]);
Calculates the length of vector I<in>.
=head2 BH_Vec2fNormal
void BH_Vec2fNormal(const float in[2],
float out[2]);
Calculates the normalized form of vector I<in>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fNormalEx
float BH_Vec2fNormalEx(const float in[2],
float out[2]);
Calculates the normalized form of vector I<in> and returns its original length.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fMin
void BH_Vec2fMin(const float a[2],
const float b[2],
float out[2]);
Calculates the element-wise minimum of two vectors I<a> and I<b>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fMax
void BH_Vec2fMax(const float a[2],
const float b[2],
float out[2]);
Calculates the element-wise maximum of two vectors I<a> and I<b>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fLerp
void BH_Vec2fLerp(const float a[2],
const float b[2],
float t,
float out[2]);
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Performs linear interpolation between two vectors I<a> and I<b> with parameter
I<t>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fProject
void BH_Vec2fProject(const float a[2],
const float b[2],
float out[2]);
Calculates the result of projecting vector I<a> onto vector I<b>.
The I<out> parameter describes the resulting vector.
=head2 BH_Vec2fBarycentric
void BH_Vec2fBarycentric(const float a[2],
const float b[2],
const float c[2],
float v,
float w,
float out[2]);
Calculates the vector from the barycentric coordinates I<v>, I<w> and vectors of
points I<a>, I<b>, I<c>.
The calculation is performed using the formula A + v*(B-A) + w*(C-A).
The I<out> parameter describes the resulting vector.
=head1 SEE ALSO
L<BH>