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bhlib/include/BH/Math/Box3f.h

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#ifndef BH_MATH_BOX3F_H
#define BH_MATH_BOX3F_H
#include "../Common.h"
void BH_Box3fUnion(const float aMin[3],
const float aMax[3],
const float bMin[3],
const float bMax[3],
float outMin[3],
float outMax[3]);
int BH_Box3fIntersect(const float aMin[3],
const float aMax[3],
const float bMin[3],
const float bMax[3],
float outMin[3],
float outMax[3]);
int BH_Box3fContains(const float aMin[3],
const float aMax[3],
const float point[3]);
int BH_Box3fEnclose(const float *points,
size_t size,
float outMin[3],
float outMax[3]);
#endif /* BH_MATH_BOX3F_H */