Add benchmarks, change project structure
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84
test/tests/TestLine.c
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84
test/tests/TestLine.c
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#include <BH/Math/Line.h>
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#include <BH/Unit.h>
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#define ACCEPTABLE_DELTA 0.0001f
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BH_UNIT_TEST(FromPoints)
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{
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float a[2], b[2], r[3];
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a[0] = -8.0f; a[1] = 1.0f;
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b[0] = -2.0f; b[1] = 3.0f;
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BH_VERIFY(BH_LineFromPoints(a, b, r) == BH_OK);
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BH_VERIFY_DELTA(r[0],-0.3162f, ACCEPTABLE_DELTA);
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BH_VERIFY_DELTA(r[1], 0.9487f, ACCEPTABLE_DELTA);
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BH_VERIFY_DELTA(r[2], 3.4785f, ACCEPTABLE_DELTA);
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return 0;
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}
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BH_UNIT_TEST(Degenerate)
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{
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float a[2], b[2], r[3];
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a[0] = -8.0f; a[1] = 1.0f;
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b[0] = -8.0f; b[1] = 1.0f;
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BH_VERIFY(BH_LineFromPoints(a, b, r) != BH_OK);
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return 0;
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}
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BH_UNIT_TEST(Distance)
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{
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float a[2], b[2], r[3];
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a[0] = -8.0f; a[1] = 1.0f;
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b[0] = -2.0f; b[1] = 3.0f;
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BH_VERIFY(BH_LineFromPoints(a, b, r) == BH_OK);
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BH_VERIFY_DELTA(BH_LineDistance(r, a), 0.0000f, ACCEPTABLE_DELTA);
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BH_VERIFY_DELTA(BH_LineDistance(r, b), 0.0000f, ACCEPTABLE_DELTA);
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a[0] = -7.0f; a[1] = 4.0f;
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BH_VERIFY_DELTA(BH_LineDistance(r, a), 2.5298f, ACCEPTABLE_DELTA);
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return 0;
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}
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BH_UNIT_TEST(ClosestPoint)
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{
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float a[2], b[2], r[3];
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a[0] = -8.0f; a[1] = 1.0f;
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b[0] = -2.0f; b[1] = 3.0f;
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BH_VERIFY(BH_LineFromPoints(a, b, r) == BH_OK);
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a[0] = -7.0f; a[1] = 4.0f;
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BH_LineClosestPoint(r, a, b);
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BH_VERIFY_DELTA(b[0],-6.2000f, ACCEPTABLE_DELTA);
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BH_VERIFY_DELTA(b[1], 1.6000f, ACCEPTABLE_DELTA);
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return 0;
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}
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int main(int argc, char **argv)
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{
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(void)argc;
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(void)argv;
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BH_UNIT_ADD(FromPoints);
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BH_UNIT_ADD(Degenerate);
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BH_UNIT_ADD(Distance);
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BH_UNIT_ADD(ClosestPoint);
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return BH_UnitRun();
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}
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