Initial commit
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include/bh/math.h
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715
include/bh/math.h
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#ifndef BH_MATH_H
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#define BH_MATH_H
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#include "common.h"
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typedef struct bh_point2f_s
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{
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float x;
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float y;
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} bh_point2f_t;
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typedef struct bh_point3f_s
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{
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float x;
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float y;
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float z;
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} bh_point3f_t;
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typedef struct bh_point4f_s
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{
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float x;
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float y;
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float z;
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float w;
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} bh_point4f_t;
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typedef struct bh_point2i_s
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{
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int x;
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int y;
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} bh_point2i_t;
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typedef struct bh_point3i_s
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{
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int x;
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int y;
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int z;
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} bh_point3i_t;
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typedef struct bh_point4i_s
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{
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int x;
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int y;
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int z;
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int w;
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} bh_point4i_t;
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typedef struct bh_matrix3f_s
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{
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bh_point3f_t x;
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bh_point3f_t y;
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bh_point3f_t z;
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} bh_matrix3f_t;
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typedef struct bh_matrix4f_s
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{
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bh_point4f_t x;
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bh_point4f_t y;
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bh_point4f_t z;
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bh_point4f_t w;
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} bh_matrix4f_t;
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typedef struct bh_line2f_s
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{
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bh_point2f_t normal;
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float distance;
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} bh_line2f_t;
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typedef struct bh_plane3f_s
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{
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bh_point3f_t normal;
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float distance;
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} bh_plane3f_t;
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typedef struct bh_ray2f_s
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{
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bh_point2f_t origin;
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bh_point2f_t normal;
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} bh_ray2f_t;
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typedef struct bh_ray3f_s
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{
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bh_point3f_t origin;
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bh_point3f_t normal;
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} bh_ray3f_t;
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typedef struct bh_aabb2f_s
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{
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bh_point2f_t origin;
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bh_point2f_t size;
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} bh_aabb2f_t;
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typedef struct bh_aabb3f_s
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{
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bh_point3f_t origin;
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bh_point3f_t size;
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} bh_aabb3f_t;
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typedef struct bh_aabb2i_s
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{
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bh_point2i_t origin;
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bh_point2i_t size;
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} bh_aabb2i_t;
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typedef struct bh_aabb3i_s
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{
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bh_point3i_t origin;
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bh_point3i_t size;
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} bh_aabb3i_t;
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typedef bh_point4f_t bh_quat_t;
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bh_point4f_t *bh_point4f_add(const bh_point4f_t *a,
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const bh_point4f_t *b,
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bh_point4f_t *result);
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bh_point4f_t *bh_point4f_sub(const bh_point4f_t *a,
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const bh_point4f_t *b,
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bh_point4f_t *result);
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bh_point4f_t *bh_point4f_mul(const bh_point4f_t *a,
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const bh_point4f_t *b,
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bh_point4f_t *result);
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bh_point4f_t *bh_point4f_scale(const bh_point4f_t *a,
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float b,
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bh_point4f_t *result);
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bh_point4f_t *bh_point4f_madd(const bh_point4f_t *a,
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const bh_point4f_t *b,
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const bh_point4f_t *c,
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bh_point4f_t *result);
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bh_point4f_t *bh_point4f_negate(const bh_point4f_t *in,
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bh_point4f_t *result);
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float bh_point4f_dot(const bh_point4f_t *a,
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const bh_point4f_t *b);
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float bh_point4f_dot3(const bh_point4f_t *a,
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const bh_point4f_t *b);
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bh_point4f_t *bh_point4f_cross(const bh_point4f_t *a,
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const bh_point4f_t *b,
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bh_point4f_t *result);
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float bh_point4f_length(const bh_point4f_t *in);
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bh_point4f_t *bh_point4f_normal(const bh_point4f_t *in,
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bh_point4f_t *result);
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bh_point4f_t *bh_point4f_min(const bh_point4f_t *a,
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const bh_point4f_t *b,
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bh_point4f_t *result);
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bh_point4f_t *bh_point4f_max(const bh_point4f_t *a,
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const bh_point4f_t *b,
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bh_point4f_t *result);
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bh_point4f_t *bh_point4f_lerp(const bh_point4f_t *a,
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const bh_point4f_t *b,
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float t,
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bh_point4f_t *result);
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bh_point4f_t *bh_point4f_slerp(const bh_point4f_t *a,
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const bh_point4f_t *b,
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float t,
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bh_point4f_t *result);
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bh_point3f_t *bh_point3f_add(const bh_point3f_t *a,
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const bh_point3f_t *b,
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bh_point3f_t *result);
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bh_point3f_t *bh_point3f_sub(const bh_point3f_t *a,
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const bh_point3f_t *b,
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bh_point3f_t *result);
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bh_point3f_t *bh_point3f_mul(const bh_point3f_t *a,
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const bh_point3f_t *b,
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bh_point3f_t *result);
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bh_point3f_t *bh_point3f_scale(const bh_point3f_t *a,
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float b,
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bh_point3f_t *result);
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bh_point3f_t *bh_point3f_madd(const bh_point3f_t *a,
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const bh_point3f_t *b,
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const bh_point3f_t *c,
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bh_point3f_t *result);
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bh_point3f_t *bh_point3f_negate(const bh_point3f_t *in,
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bh_point3f_t *result);
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float bh_point3f_dot(const bh_point3f_t *a,
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const bh_point3f_t *b);
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bh_point3f_t *bh_point3f_cross(const bh_point3f_t *a,
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const bh_point3f_t *b,
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bh_point3f_t *result);
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float bh_point3f_length(const bh_point3f_t *in);
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bh_point3f_t *bh_point3f_normal(const bh_point3f_t *in,
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bh_point3f_t *result);
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bh_point3f_t *bh_point3f_min(const bh_point3f_t *a,
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const bh_point3f_t *b,
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bh_point3f_t *result);
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bh_point3f_t *bh_point3f_max(const bh_point3f_t *a,
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const bh_point3f_t *b,
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bh_point3f_t *result);
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bh_point3f_t *bh_point3f_lerp(const bh_point3f_t *a,
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const bh_point3f_t *b,
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float t,
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bh_point3f_t *result);
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bh_point3f_t *bh_point3f_slerp(const bh_point3f_t *a,
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const bh_point3f_t *b,
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float t,
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bh_point3f_t *result);
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bh_point2f_t *bh_point2f_add(const bh_point2f_t *a,
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const bh_point2f_t *b,
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bh_point2f_t *result);
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bh_point2f_t *bh_point2f_sub(const bh_point2f_t *a,
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const bh_point2f_t *b,
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bh_point2f_t *result);
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bh_point2f_t *bh_point2f_mul(const bh_point2f_t *a,
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const bh_point2f_t *b,
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bh_point2f_t *result);
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bh_point2f_t *bh_point2f_scale(const bh_point2f_t *a,
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float b,
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bh_point2f_t *result);
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bh_point2f_t *bh_point2f_madd(const bh_point2f_t *a,
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const bh_point2f_t *b,
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const bh_point2f_t *c,
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bh_point2f_t *result);
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bh_point2f_t *bh_point2f_negate(const bh_point2f_t *in,
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bh_point2f_t *result);
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float bh_point2f_dot(const bh_point2f_t *a,
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const bh_point2f_t *b);
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float bh_point2f_cross(const bh_point2f_t *a,
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const bh_point2f_t *b);
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float bh_point2f_length(const bh_point2f_t *in);
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bh_point2f_t *bh_point2f_normal(const bh_point2f_t *in,
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bh_point2f_t *result);
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bh_point2f_t *bh_point2f_min(const bh_point2f_t *a,
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const bh_point2f_t *b,
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bh_point2f_t *result);
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bh_point2f_t *bh_point2f_max(const bh_point2f_t *a,
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const bh_point2f_t *b,
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bh_point2f_t *result);
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bh_point2f_t *bh_point2f_lerp(const bh_point2f_t *a,
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const bh_point2f_t *b,
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float t,
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bh_point2f_t *result);
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bh_point2f_t *bh_point2f_slerp(const bh_point2f_t *a,
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const bh_point2f_t *b,
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float t,
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bh_point2f_t *result);
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bh_point4i_t *bh_point4i_add(const bh_point4i_t *a,
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const bh_point4i_t *b,
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bh_point4i_t *result);
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bh_point4i_t *bh_point4i_sub(const bh_point4i_t *a,
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const bh_point4i_t *b,
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bh_point4i_t *result);
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bh_point4i_t *bh_point4i_mul(const bh_point4i_t *a,
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const bh_point4i_t *b,
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bh_point4i_t *result);
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bh_point4i_t *bh_point4i_scale(const bh_point4i_t *a,
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int b,
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bh_point4i_t *result);
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bh_point4i_t *bh_point4i_madd(const bh_point4i_t *a,
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const bh_point4i_t *b,
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const bh_point4i_t *c,
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bh_point4i_t *result);
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bh_point4i_t *bh_point4i_negate(const bh_point4i_t *in,
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bh_point4i_t *result);
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bh_point4i_t *bh_point4i_min(const bh_point4i_t *a,
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const bh_point4i_t *b,
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bh_point4i_t *result);
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bh_point4i_t *bh_point4i_max(const bh_point4i_t *a,
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const bh_point4i_t *b,
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bh_point4i_t *result);
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bh_point4i_t *bh_point4i_lerp(const bh_point4i_t *a,
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const bh_point4i_t *b,
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float t,
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bh_point4i_t *result);
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bh_point3i_t *bh_point3i_add(const bh_point3i_t *a,
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const bh_point3i_t *b,
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bh_point3i_t *result);
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bh_point3i_t *bh_point3i_sub(const bh_point3i_t *a,
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const bh_point3i_t *b,
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bh_point3i_t *result);
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bh_point3i_t *bh_point3i_mul(const bh_point3i_t *a,
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const bh_point3i_t *b,
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bh_point3i_t *result);
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bh_point3i_t *bh_point3i_scale(const bh_point3i_t *a,
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int b,
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bh_point3i_t *result);
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bh_point3i_t *bh_point3i_madd(const bh_point3i_t *a,
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const bh_point3i_t *b,
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const bh_point3i_t *c,
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bh_point3i_t *result);
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bh_point3i_t *bh_point3i_negate(const bh_point3i_t *in,
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bh_point3i_t *result);
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bh_point3i_t *bh_point3i_min(const bh_point3i_t *a,
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const bh_point3i_t *b,
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bh_point3i_t *result);
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bh_point3i_t *bh_point3i_max(const bh_point3i_t *a,
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const bh_point3i_t *b,
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bh_point3i_t *result);
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bh_point3i_t *bh_point3i_lerp(const bh_point3i_t *a,
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const bh_point3i_t *b,
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float t,
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bh_point3i_t *result);
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bh_point2i_t *bh_point2i_add(const bh_point2i_t *a,
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const bh_point2i_t *b,
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bh_point2i_t *result);
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bh_point2i_t *bh_point2i_sub(const bh_point2i_t *a,
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const bh_point2i_t *b,
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bh_point2i_t *result);
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bh_point2i_t *bh_point2i_mul(const bh_point2i_t *a,
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const bh_point2i_t *b,
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bh_point2i_t *result);
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bh_point2i_t *bh_point2i_scale(const bh_point2i_t *a,
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int b,
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bh_point2i_t *result);
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bh_point2i_t *bh_point2i_madd(const bh_point2i_t *a,
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const bh_point2i_t *b,
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const bh_point2i_t *c,
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bh_point2i_t *result);
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bh_point2i_t *bh_point2i_negate(const bh_point2i_t *in,
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bh_point2i_t *result);
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bh_point2i_t *bh_point2i_min(const bh_point2i_t *a,
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const bh_point2i_t *b,
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bh_point2i_t *result);
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bh_point2i_t *bh_point2i_max(const bh_point2i_t *a,
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const bh_point2i_t *b,
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bh_point2i_t *result);
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bh_point2i_t *bh_point2i_lerp(const bh_point2i_t *a,
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const bh_point2i_t *b,
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float t,
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bh_point2i_t *result);
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#define bh_quat_add bh_point4f_add
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#define bh_quat_sub bh_point4f_sub
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#define bh_quat_scale bh_point4f_scale
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#define bh_quat_negate bh_point4f_negate
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#define bh_quat_length bh_point4f_length
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#define bh_quat_normal bh_point4f_normal
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#define bh_quat_dot bh_point4f_dot
|
||||
|
||||
|
||||
#define bh_quat_lerp bh_point4f_lerp
|
||||
|
||||
|
||||
#define bh_quat_slerp bh_point4f_slerp
|
||||
|
||||
|
||||
bh_quat_t *bh_quat_identity(bh_quat_t *result);
|
||||
|
||||
|
||||
bh_quat_t *bh_quat_conjugate(const bh_quat_t *in,
|
||||
bh_quat_t *result);
|
||||
|
||||
|
||||
bh_quat_t *bh_quat_inverse(const bh_quat_t *in,
|
||||
bh_quat_t *result);
|
||||
|
||||
|
||||
bh_quat_t *bh_quat_mul(const bh_quat_t *a,
|
||||
const bh_quat_t *b,
|
||||
bh_quat_t *result);
|
||||
|
||||
|
||||
bh_quat_t *bh_quat_set_euler(float roll,
|
||||
float pitch,
|
||||
float yaw,
|
||||
bh_quat_t *result);
|
||||
|
||||
|
||||
bh_quat_t *bh_quat_set_rotation(const bh_point3f_t *axis,
|
||||
float angle,
|
||||
bh_quat_t *result);
|
||||
|
||||
|
||||
void bh_quat_euler(const bh_quat_t *in,
|
||||
float *roll,
|
||||
float *pitch,
|
||||
float *yaw);
|
||||
|
||||
|
||||
void bh_quat_rotation(const bh_quat_t *in,
|
||||
bh_point3f_t *axis,
|
||||
float *angle);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_quat_matrix(const bh_quat_t *in,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_identity(bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_add(const bh_matrix4f_t *a,
|
||||
const bh_matrix4f_t *b,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_sub(const bh_matrix4f_t *a,
|
||||
const bh_matrix4f_t *b,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_mul(const bh_matrix4f_t *a,
|
||||
const bh_matrix4f_t *b,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_scale(const bh_matrix4f_t *a,
|
||||
float b,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_transpose(const bh_matrix4f_t *in,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
float bh_matrix4f_trace(const bh_matrix4f_t *in);
|
||||
|
||||
|
||||
float bh_matrix4f_determinant(const bh_matrix4f_t *in);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_inverse(const bh_matrix4f_t *in,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_scaling(float x,
|
||||
float y,
|
||||
float z,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_translation(float x,
|
||||
float y,
|
||||
float z,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_rotation_x(float angle,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_rotation_y(float angle,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_rotation_z(float angle,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_rotation(const bh_point3f_t *axis,
|
||||
float angle,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_rotation_euler(float roll,
|
||||
float pitch,
|
||||
float yaw,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_rotation_quat(bh_quat_t *rotation,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_ortho(float x_min,
|
||||
float x_max,
|
||||
float y_min,
|
||||
float y_max,
|
||||
float z_min,
|
||||
float z_max,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_perspective(float fov,
|
||||
float aspect,
|
||||
float z_min,
|
||||
float z_max,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_matrix4f_t *bh_matrix4f_lookat(const bh_point3f_t *camera,
|
||||
const bh_point3f_t *at,
|
||||
const bh_point3f_t *up,
|
||||
bh_matrix4f_t *result);
|
||||
|
||||
|
||||
bh_point3f_t *bh_matrix4f_transform_point3f(const bh_matrix4f_t *a,
|
||||
const bh_point3f_t *b,
|
||||
bh_point3f_t *result);
|
||||
|
||||
|
||||
bh_point4f_t *bh_matrix4f_transform_point4f(const bh_matrix4f_t *a,
|
||||
const bh_point4f_t *b,
|
||||
bh_point4f_t *result);
|
||||
|
||||
|
||||
bh_matrix3f_t *bh_matrix3f_identity(bh_matrix3f_t *result);
|
||||
|
||||
|
||||
bh_matrix3f_t *bh_matrix3f_add(const bh_matrix3f_t *a,
|
||||
const bh_matrix3f_t *b,
|
||||
bh_matrix3f_t *result);
|
||||
|
||||
|
||||
bh_matrix3f_t *bh_matrix3f_sub(const bh_matrix3f_t *a,
|
||||
const bh_matrix3f_t *b,
|
||||
bh_matrix3f_t *result);
|
||||
|
||||
|
||||
bh_matrix3f_t *bh_matrix3f_mul(const bh_matrix3f_t *a,
|
||||
const bh_matrix3f_t *b,
|
||||
bh_matrix3f_t *result);
|
||||
|
||||
|
||||
bh_matrix3f_t *bh_matrix3f_scale(const bh_matrix3f_t *a,
|
||||
float b,
|
||||
bh_matrix3f_t *result);
|
||||
|
||||
|
||||
bh_matrix3f_t *bh_matrix3f_transpose(const bh_matrix3f_t *in,
|
||||
bh_matrix3f_t *result);
|
||||
|
||||
|
||||
float bh_matrix3f_trace(const bh_matrix3f_t *in);
|
||||
|
||||
|
||||
float bh_matrix3f_determinant(const bh_matrix3f_t *in);
|
||||
|
||||
|
||||
bh_matrix3f_t *bh_matrix3f_inverse(const bh_matrix3f_t *in,
|
||||
bh_matrix3f_t *result);
|
||||
|
||||
|
||||
bh_matrix3f_t *bh_matrix3f_scaling(float x,
|
||||
float y,
|
||||
bh_matrix3f_t *result);
|
||||
|
||||
|
||||
bh_matrix3f_t *bh_matrix3f_translation(float x,
|
||||
float y,
|
||||
bh_matrix3f_t *result);
|
||||
|
||||
|
||||
bh_matrix3f_t *bh_matrix3f_rotation(float angle,
|
||||
bh_matrix3f_t *result);
|
||||
|
||||
|
||||
bh_point2f_t *bh_matrix3f_transform_point2f(const bh_matrix3f_t *a,
|
||||
const bh_point2f_t *b,
|
||||
bh_point2f_t *result);
|
||||
|
||||
|
||||
bh_point3f_t *bh_matrix3f_transform_point3f(const bh_matrix3f_t *a,
|
||||
const bh_point3f_t *b,
|
||||
bh_point3f_t *result);
|
||||
|
||||
|
||||
#endif /* BH_MATH_H */
|
||||
Reference in New Issue
Block a user