Add BH_ThreadSleep, fix Timespec.h
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@@ -27,3 +27,9 @@ int BH_ThreadDetach(BH_Thread *thread)
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return BH_NOIMPL;
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}
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void BH_ThreadSleep(uint32_t timeout)
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{
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BH_UNUSED(timeout);
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}
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@@ -2,6 +2,7 @@
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#include <limits.h>
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#include <stdlib.h>
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#include <errno.h>
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struct BH_ThreadContext
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@@ -95,3 +96,21 @@ int BH_ThreadDetach(BH_Thread *thread)
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free(thread);
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return BH_OK;
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}
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void BH_ThreadSleep(uint32_t timeout)
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{
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struct timespec ts;
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int result;
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/* We don't care about nanoseconds */
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ts.tv_sec = timeout / 1000;
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ts.tv_nsec = (timeout % 1000) * 1000000;
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do
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{
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result = nanosleep(&ts, &ts);
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if (errno != EINTR)
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break;
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} while (result);
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}
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@@ -6,6 +6,7 @@
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#include <BH/Thread.h>
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#include <sys/time.h>
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#include <time.h>
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#include <unistd.h>
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static int convertToTimespec(struct timespec *ts,
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@@ -13,16 +14,16 @@ static int convertToTimespec(struct timespec *ts,
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{
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#if (_POSIX_TIMERS > 0) || defined(BH_USE_CLOCK_GETTIME)
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if (clock_gettime(CLOCK_REALTIME, ts))
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return BH_ERROR;
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#else
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struct timeval tv;
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if (gettimeofday(&tv, NULL))
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return BH_ERROR;
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ts->tv_sec = tv.tv_sec;
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ts->tv_nsec = tv.tv_usec * 1000;
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#endif
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{
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struct timeval tv;
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if (gettimeofday(&tv, NULL))
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return BH_ERROR;
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ts->tv_sec = tv.tv_sec;
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ts->tv_nsec = tv.tv_usec * 1000;
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}
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/* Calculate absoulute time for timed wait */
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ts->tv_sec += timeout / 1000;
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@@ -87,3 +87,9 @@ int BH_ThreadDetach(BH_Thread *thread)
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return BH_OK;
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}
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void BH_ThreadSleep(uint32_t timeout)
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{
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Sleep(timeout);
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}
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