Add initial implementation of threads/mutexes/semaphores/cvs/spinlocks
Added initial implementation (or wrapper) of the threading library. It's rather basic, but should work for most of the tasks. Unfortunately, spinlock implementation relies on GCC/Clang compiler built-ins (or in-worst-case-scenario on Win32 - InterlockExchange). In the future, I should revisit this code and fix/reimplement some stuff (or add support for Windows XP).
This commit is contained in:
90
src/Platform/Win32/Thread.c
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90
src/Platform/Win32/Thread.c
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#include "Thread.h"
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#include <BH/Thread.h>
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#include <process.h>
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struct BH_ThreadContext
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{
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BH_ThreadCallback callback;
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void *data;
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};
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static unsigned __stdcall BH_ThreadRun(void *context)
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{
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BH_ThreadCallback callback;
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void *data;
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callback = ((struct BH_ThreadContext *)context)->callback;
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data = ((struct BH_ThreadContext *)context)->data;
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free(context);
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callback(data);
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BH_TssCleanup();
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_endthreadex(0);
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}
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static int BH_ThreadInit(BH_Thread *thread,
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size_t stack,
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BH_ThreadCallback callback,
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void *data)
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{
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struct BH_ThreadContext *context;
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context = malloc(sizeof(*context));
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if (!context)
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return BH_ERROR;
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context->callback = callback;
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context->data = data;
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thread->handle = (HANDLE)_beginthreadex(NULL, stack, BH_ThreadRun, context, 0, NULL);
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if (!thread->handle)
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{
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free(context);
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return BH_ERROR;
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}
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return BH_OK;
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}
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BH_Thread *BH_ThreadNew(size_t stack,
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BH_ThreadCallback callback,
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void *data)
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{
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BH_Thread *thread;
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thread = malloc(sizeof(BH_Thread));
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if (thread && BH_ThreadInit(thread, stack, callback, data))
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{
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free(thread);
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return NULL;
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}
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return thread;
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}
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int BH_ThreadJoin(BH_Thread *thread)
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{
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/* Join the thread */
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WaitForSingleObject(thread->handle, INFINITE);
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CloseHandle(thread->handle);
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free(thread);
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return BH_OK;
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}
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int BH_ThreadDetach(BH_Thread *thread)
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{
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/* Detach from thread */
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CloseHandle(thread->handle);
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free(thread);
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return BH_OK;
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}
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