#include "BH/Bench.h" #include "BH/Math/Vec2f.h" static float vecA[2] = {1.0f, 2.0f}; static float vecB[2] = {3.0f, -1.0f}; static float vecC[2] = {0.5f, 4.0f}; static float vecZero[2] = {0.0f, 0.0f}; static float vecLarge[2] = {1e6f, -1e6f}; static float vecOut[2]; BH_BENCH_TEST(Add) { while (BH_BenchIter(state)) { BH_Vec2fAdd(vecA, vecB, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(Sub) { while (BH_BenchIter(state)) { BH_Vec2fSub(vecA, vecB, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(Mul) { while (BH_BenchIter(state)) { BH_Vec2fMul(vecA, vecB, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(Scale) { const float scale = 2.5f; while (BH_BenchIter(state)) { BH_Vec2fScale(vecA, scale, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(MulAdd) { while (BH_BenchIter(state)) { BH_Vec2fMulAdd(vecA, vecB, vecC, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(Negate) { while (BH_BenchIter(state)) { BH_Vec2fNegate(vecA, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(Dot) { float result; while (BH_BenchIter(state)) { result = BH_Vec2fDot(vecA, vecB); BH_BenchDoNotOptimize(result); } } BH_BENCH_TEST(Cross) { float result; while (BH_BenchIter(state)) { result = BH_Vec2fCross(vecA, vecB); BH_BenchDoNotOptimize(result); } } BH_BENCH_TEST(Length) { float result; while (BH_BenchIter(state)) { result = BH_Vec2fLength(vecA); BH_BenchDoNotOptimize(result); } } BH_BENCH_TEST(Normal) { while (BH_BenchIter(state)) { BH_Vec2fNormal(vecA, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(NormalEx) { float length; while (BH_BenchIter(state)) { length = BH_Vec2fNormalEx(vecA, vecOut); BH_BenchDoNotOptimize(vecOut); BH_BenchDoNotOptimize(length); } } BH_BENCH_TEST(Min) { while (BH_BenchIter(state)) { BH_Vec2fMin(vecA, vecB, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(Max) { while (BH_BenchIter(state)) { BH_Vec2fMax(vecA, vecB, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(Lerp) { const float t = 0.3f; while (BH_BenchIter(state)) { BH_Vec2fLerp(vecA, vecB, t, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(Project) { while (BH_BenchIter(state)) { BH_Vec2fProject(vecA, vecB, vecOut); BH_BenchDoNotOptimize(vecOut); } } BH_BENCH_TEST(Barycentric) { const float v = 0.2f, w = 0.3f; while (BH_BenchIter(state)) { BH_Vec2fBarycentric(vecA, vecB, vecC, v, w, vecOut); BH_BenchDoNotOptimize(vecOut); } } int main(int argc, char **argv) { BH_UNUSED(argc); BH_UNUSED(argv); BH_BENCH_ADD(Add); BH_BENCH_ADD(Sub); BH_BENCH_ADD(Mul); BH_BENCH_ADD(Scale); BH_BENCH_ADD(MulAdd); BH_BENCH_ADD(Negate); BH_BENCH_ADD(Dot); BH_BENCH_ADD(Cross); BH_BENCH_ADD(Length); BH_BENCH_ADD(Normal); BH_BENCH_ADD(NormalEx); BH_BENCH_ADD(Min); BH_BENCH_ADD(Max); BH_BENCH_ADD(Lerp); BH_BENCH_ADD(Project); BH_BENCH_ADD(Barycentric); return BH_BenchRun(); }