#ifndef BH_MATH_H #define BH_MATH_H #include "common.h" typedef struct bh_point2f_s { float x; float y; } bh_point2f_t; typedef struct bh_point3f_s { float x; float y; float z; } bh_point3f_t; typedef struct bh_point4f_s { float x; float y; float z; float w; } bh_point4f_t; typedef struct bh_point2i_s { int x; int y; } bh_point2i_t; typedef struct bh_point3i_s { int x; int y; int z; } bh_point3i_t; typedef struct bh_point4i_s { int x; int y; int z; int w; } bh_point4i_t; typedef struct bh_matrix3f_s { bh_point3f_t x; bh_point3f_t y; bh_point3f_t z; } bh_matrix3f_t; typedef struct bh_matrix4f_s { bh_point4f_t x; bh_point4f_t y; bh_point4f_t z; bh_point4f_t w; } bh_matrix4f_t; typedef struct bh_line2f_s { bh_point2f_t normal; float distance; } bh_line2f_t; typedef struct bh_plane3f_s { bh_point3f_t normal; float distance; } bh_plane3f_t; typedef struct bh_ray2f_s { bh_point2f_t origin; bh_point2f_t normal; } bh_ray2f_t; typedef struct bh_ray3f_s { bh_point3f_t origin; bh_point3f_t normal; } bh_ray3f_t; typedef struct bh_aabb2f_s { bh_point2f_t origin; bh_point2f_t size; } bh_aabb2f_t; typedef struct bh_aabb3f_s { bh_point3f_t origin; bh_point3f_t size; } bh_aabb3f_t; typedef struct bh_aabb2i_s { bh_point2i_t origin; bh_point2i_t size; } bh_aabb2i_t; typedef struct bh_aabb3i_s { bh_point3i_t origin; bh_point3i_t size; } bh_aabb3i_t; typedef bh_point4f_t bh_quat_t; bh_point4f_t *bh_point4f_add(const bh_point4f_t *a, const bh_point4f_t *b, bh_point4f_t *result); bh_point4f_t *bh_point4f_sub(const bh_point4f_t *a, const bh_point4f_t *b, bh_point4f_t *result); bh_point4f_t *bh_point4f_mul(const bh_point4f_t *a, const bh_point4f_t *b, bh_point4f_t *result); bh_point4f_t *bh_point4f_scale(const bh_point4f_t *a, float b, bh_point4f_t *result); bh_point4f_t *bh_point4f_madd(const bh_point4f_t *a, const bh_point4f_t *b, const bh_point4f_t *c, bh_point4f_t *result); bh_point4f_t *bh_point4f_negate(const bh_point4f_t *in, bh_point4f_t *result); float bh_point4f_dot(const bh_point4f_t *a, const bh_point4f_t *b); float bh_point4f_dot3(const bh_point4f_t *a, const bh_point4f_t *b); bh_point4f_t *bh_point4f_cross(const bh_point4f_t *a, const bh_point4f_t *b, bh_point4f_t *result); float bh_point4f_length(const bh_point4f_t *in); bh_point4f_t *bh_point4f_normal(const bh_point4f_t *in, bh_point4f_t *result); bh_point4f_t *bh_point4f_min(const bh_point4f_t *a, const bh_point4f_t *b, bh_point4f_t *result); bh_point4f_t *bh_point4f_max(const bh_point4f_t *a, const bh_point4f_t *b, bh_point4f_t *result); bh_point4f_t *bh_point4f_lerp(const bh_point4f_t *a, const bh_point4f_t *b, float t, bh_point4f_t *result); bh_point4f_t *bh_point4f_slerp(const bh_point4f_t *a, const bh_point4f_t *b, float t, bh_point4f_t *result); bh_point3f_t *bh_point3f_add(const bh_point3f_t *a, const bh_point3f_t *b, bh_point3f_t *result); bh_point3f_t *bh_point3f_sub(const bh_point3f_t *a, const bh_point3f_t *b, bh_point3f_t *result); bh_point3f_t *bh_point3f_mul(const bh_point3f_t *a, const bh_point3f_t *b, bh_point3f_t *result); bh_point3f_t *bh_point3f_scale(const bh_point3f_t *a, float b, bh_point3f_t *result); bh_point3f_t *bh_point3f_madd(const bh_point3f_t *a, const bh_point3f_t *b, const bh_point3f_t *c, bh_point3f_t *result); bh_point3f_t *bh_point3f_negate(const bh_point3f_t *in, bh_point3f_t *result); float bh_point3f_dot(const bh_point3f_t *a, const bh_point3f_t *b); bh_point3f_t *bh_point3f_cross(const bh_point3f_t *a, const bh_point3f_t *b, bh_point3f_t *result); float bh_point3f_length(const bh_point3f_t *in); bh_point3f_t *bh_point3f_normal(const bh_point3f_t *in, bh_point3f_t *result); bh_point3f_t *bh_point3f_min(const bh_point3f_t *a, const bh_point3f_t *b, bh_point3f_t *result); bh_point3f_t *bh_point3f_max(const bh_point3f_t *a, const bh_point3f_t *b, bh_point3f_t *result); bh_point3f_t *bh_point3f_lerp(const bh_point3f_t *a, const bh_point3f_t *b, float t, bh_point3f_t *result); bh_point3f_t *bh_point3f_slerp(const bh_point3f_t *a, const bh_point3f_t *b, float t, bh_point3f_t *result); bh_point2f_t *bh_point2f_add(const bh_point2f_t *a, const bh_point2f_t *b, bh_point2f_t *result); bh_point2f_t *bh_point2f_sub(const bh_point2f_t *a, const bh_point2f_t *b, bh_point2f_t *result); bh_point2f_t *bh_point2f_mul(const bh_point2f_t *a, const bh_point2f_t *b, bh_point2f_t *result); bh_point2f_t *bh_point2f_scale(const bh_point2f_t *a, float b, bh_point2f_t *result); bh_point2f_t *bh_point2f_madd(const bh_point2f_t *a, const bh_point2f_t *b, const bh_point2f_t *c, bh_point2f_t *result); bh_point2f_t *bh_point2f_negate(const bh_point2f_t *in, bh_point2f_t *result); float bh_point2f_dot(const bh_point2f_t *a, const bh_point2f_t *b); float bh_point2f_cross(const bh_point2f_t *a, const bh_point2f_t *b); float bh_point2f_length(const bh_point2f_t *in); bh_point2f_t *bh_point2f_normal(const bh_point2f_t *in, bh_point2f_t *result); bh_point2f_t *bh_point2f_min(const bh_point2f_t *a, const bh_point2f_t *b, bh_point2f_t *result); bh_point2f_t *bh_point2f_max(const bh_point2f_t *a, const bh_point2f_t *b, bh_point2f_t *result); bh_point2f_t *bh_point2f_lerp(const bh_point2f_t *a, const bh_point2f_t *b, float t, bh_point2f_t *result); bh_point2f_t *bh_point2f_slerp(const bh_point2f_t *a, const bh_point2f_t *b, float t, bh_point2f_t *result); bh_point4i_t *bh_point4i_add(const bh_point4i_t *a, const bh_point4i_t *b, bh_point4i_t *result); bh_point4i_t *bh_point4i_sub(const bh_point4i_t *a, const bh_point4i_t *b, bh_point4i_t *result); bh_point4i_t *bh_point4i_mul(const bh_point4i_t *a, const bh_point4i_t *b, bh_point4i_t *result); bh_point4i_t *bh_point4i_scale(const bh_point4i_t *a, int b, bh_point4i_t *result); bh_point4i_t *bh_point4i_madd(const bh_point4i_t *a, const bh_point4i_t *b, const bh_point4i_t *c, bh_point4i_t *result); bh_point4i_t *bh_point4i_negate(const bh_point4i_t *in, bh_point4i_t *result); bh_point4i_t *bh_point4i_min(const bh_point4i_t *a, const bh_point4i_t *b, bh_point4i_t *result); bh_point4i_t *bh_point4i_max(const bh_point4i_t *a, const bh_point4i_t *b, bh_point4i_t *result); bh_point4i_t *bh_point4i_lerp(const bh_point4i_t *a, const bh_point4i_t *b, float t, bh_point4i_t *result); bh_point3i_t *bh_point3i_add(const bh_point3i_t *a, const bh_point3i_t *b, bh_point3i_t *result); bh_point3i_t *bh_point3i_sub(const bh_point3i_t *a, const bh_point3i_t *b, bh_point3i_t *result); bh_point3i_t *bh_point3i_mul(const bh_point3i_t *a, const bh_point3i_t *b, bh_point3i_t *result); bh_point3i_t *bh_point3i_scale(const bh_point3i_t *a, int b, bh_point3i_t *result); bh_point3i_t *bh_point3i_madd(const bh_point3i_t *a, const bh_point3i_t *b, const bh_point3i_t *c, bh_point3i_t *result); bh_point3i_t *bh_point3i_negate(const bh_point3i_t *in, bh_point3i_t *result); bh_point3i_t *bh_point3i_min(const bh_point3i_t *a, const bh_point3i_t *b, bh_point3i_t *result); bh_point3i_t *bh_point3i_max(const bh_point3i_t *a, const bh_point3i_t *b, bh_point3i_t *result); bh_point3i_t *bh_point3i_lerp(const bh_point3i_t *a, const bh_point3i_t *b, float t, bh_point3i_t *result); bh_point2i_t *bh_point2i_add(const bh_point2i_t *a, const bh_point2i_t *b, bh_point2i_t *result); bh_point2i_t *bh_point2i_sub(const bh_point2i_t *a, const bh_point2i_t *b, bh_point2i_t *result); bh_point2i_t *bh_point2i_mul(const bh_point2i_t *a, const bh_point2i_t *b, bh_point2i_t *result); bh_point2i_t *bh_point2i_scale(const bh_point2i_t *a, int b, bh_point2i_t *result); bh_point2i_t *bh_point2i_madd(const bh_point2i_t *a, const bh_point2i_t *b, const bh_point2i_t *c, bh_point2i_t *result); bh_point2i_t *bh_point2i_negate(const bh_point2i_t *in, bh_point2i_t *result); bh_point2i_t *bh_point2i_min(const bh_point2i_t *a, const bh_point2i_t *b, bh_point2i_t *result); bh_point2i_t *bh_point2i_max(const bh_point2i_t *a, const bh_point2i_t *b, bh_point2i_t *result); bh_point2i_t *bh_point2i_lerp(const bh_point2i_t *a, const bh_point2i_t *b, float t, bh_point2i_t *result); #define bh_quat_add bh_point4f_add #define bh_quat_sub bh_point4f_sub #define bh_quat_scale bh_point4f_scale #define bh_quat_negate bh_point4f_negate #define bh_quat_length bh_point4f_length #define bh_quat_normal bh_point4f_normal #define bh_quat_dot bh_point4f_dot #define bh_quat_lerp bh_point4f_lerp #define bh_quat_slerp bh_point4f_slerp bh_quat_t *bh_quat_identity(bh_quat_t *result); bh_quat_t *bh_quat_conjugate(const bh_quat_t *in, bh_quat_t *result); bh_quat_t *bh_quat_inverse(const bh_quat_t *in, bh_quat_t *result); bh_quat_t *bh_quat_mul(const bh_quat_t *a, const bh_quat_t *b, bh_quat_t *result); bh_quat_t *bh_quat_set_euler(float roll, float pitch, float yaw, bh_quat_t *result); bh_quat_t *bh_quat_set_rotation(const bh_point3f_t *axis, float angle, bh_quat_t *result); void bh_quat_euler(const bh_quat_t *in, float *roll, float *pitch, float *yaw); void bh_quat_rotation(const bh_quat_t *in, bh_point3f_t *axis, float *angle); bh_matrix4f_t *bh_quat_matrix(const bh_quat_t *in, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_identity(bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_add(const bh_matrix4f_t *a, const bh_matrix4f_t *b, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_sub(const bh_matrix4f_t *a, const bh_matrix4f_t *b, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_mul(const bh_matrix4f_t *a, const bh_matrix4f_t *b, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_scale(const bh_matrix4f_t *a, float b, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_transpose(const bh_matrix4f_t *in, bh_matrix4f_t *result); float bh_matrix4f_trace(const bh_matrix4f_t *in); float bh_matrix4f_determinant(const bh_matrix4f_t *in); bh_matrix4f_t *bh_matrix4f_inverse(const bh_matrix4f_t *in, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_scaling(float x, float y, float z, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_translation(float x, float y, float z, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_rotation_x(float angle, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_rotation_y(float angle, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_rotation_z(float angle, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_rotation(const bh_point3f_t *axis, float angle, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_rotation_euler(float roll, float pitch, float yaw, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_rotation_quat(bh_quat_t *rotation, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_ortho(float x_min, float x_max, float y_min, float y_max, float z_min, float z_max, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_perspective(float fov, float aspect, float z_min, float z_max, bh_matrix4f_t *result); bh_matrix4f_t *bh_matrix4f_lookat(const bh_point3f_t *camera, const bh_point3f_t *at, const bh_point3f_t *up, bh_matrix4f_t *result); bh_point3f_t *bh_matrix4f_transform_point3f(const bh_matrix4f_t *a, const bh_point3f_t *b, bh_point3f_t *result); bh_point4f_t *bh_matrix4f_transform_point4f(const bh_matrix4f_t *a, const bh_point4f_t *b, bh_point4f_t *result); bh_matrix3f_t *bh_matrix3f_identity(bh_matrix3f_t *result); bh_matrix3f_t *bh_matrix3f_add(const bh_matrix3f_t *a, const bh_matrix3f_t *b, bh_matrix3f_t *result); bh_matrix3f_t *bh_matrix3f_sub(const bh_matrix3f_t *a, const bh_matrix3f_t *b, bh_matrix3f_t *result); bh_matrix3f_t *bh_matrix3f_mul(const bh_matrix3f_t *a, const bh_matrix3f_t *b, bh_matrix3f_t *result); bh_matrix3f_t *bh_matrix3f_scale(const bh_matrix3f_t *a, float b, bh_matrix3f_t *result); bh_matrix3f_t *bh_matrix3f_transpose(const bh_matrix3f_t *in, bh_matrix3f_t *result); float bh_matrix3f_trace(const bh_matrix3f_t *in); float bh_matrix3f_determinant(const bh_matrix3f_t *in); bh_matrix3f_t *bh_matrix3f_inverse(const bh_matrix3f_t *in, bh_matrix3f_t *result); bh_matrix3f_t *bh_matrix3f_scaling(float x, float y, bh_matrix3f_t *result); bh_matrix3f_t *bh_matrix3f_translation(float x, float y, bh_matrix3f_t *result); bh_matrix3f_t *bh_matrix3f_rotation(float angle, bh_matrix3f_t *result); bh_point2f_t *bh_matrix3f_transform_point2f(const bh_matrix3f_t *a, const bh_point2f_t *b, bh_point2f_t *result); bh_point3f_t *bh_matrix3f_transform_point3f(const bh_matrix3f_t *a, const bh_point3f_t *b, bh_point3f_t *result); #endif /* BH_MATH_H */