#ifndef BH_MATH_RAY2F_H #define BH_MATH_RAY2F_H #include "../Common.h" int BH_Ray2fIntersectLine(const float start[2], const float direction[2], const float line[3], float *t, float out[2]); int BH_Ray2fIntersectTime(const float aStart[2], const float aDirection[2], const float bStart[2], const float bDirection[2], float *time1, float *time2); int BH_Ray2fIntersectRay(const float aStart[2], const float aDirection[2], const float bStart[2], const float bDirection[2], float *t, float out[2]); int BH_Ray2fIntersectSegment(const float aStart[2], const float aDirection[2], const float bStart[2], const float bEnd[2], float *t, float out[2]); int BH_Segment2fIntersectLine(const float start[2], const float end[2], const float line[3], float *t, float out[2]); int BH_Segment2fIntersectSegment(const float aStart[2], const float aEnd[2], const float bStart[2], const float bEnd[2], float *t, float out[2]); int BH_Ray2fIntersectBox2f(const float aStart[2], const float aDirection[2], const float bMin[2], const float bMax[2], float *t, float out[2]); int BH_Segment2fIntersectBox2f(const float aStart[2], const float aEnd[2], const float bMin[2], const float bMax[2], float *t, float out[2]); #endif /* BH_MATH_RAY2F_H */