Finally, fixed bugs in bigint implementation as well as switched to 32/64 bit integer implementation (gained 2x speed up in some cases). Additionally, I decided to split Float.c into Float.c and BInt.h for better readability.
Finally, fixed bugs in bigint implementation as well as switched to 32/64 bit integer implementation (gained 2x speed up in some cases). Additionally, I decided to split Float.c into Float.c and BInt.h for better readability.