Add more gameplay features
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+2
-1
@@ -31,12 +31,13 @@ static void InitApp(void) {
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app->EntityManager().RegisterEntity<TFloatingTextEntity>("FloatingTextEntity");
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app->EntityManager().RegisterEntity<TBackgroundTiler>("BackgroundTiler");
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app->EntityManager().RegisterEntity<TRoomEntity>("RoomEntity");
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app->EntityManager().RegisterEntity<TRubbleEntity>("RubbleEntity");
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app->EntityManager().MakeEntityByName("RoomEntity");
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app->EntityManager().MakeEntityByName("BackgroundTiler");
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auto h = app->EntityManager().MakeEntityByName("Hero");
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h->SetPosition({0, -64});
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h->SetPosition({0, -16});
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app->EntityManager().UpdateCollision(h);
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}
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