Fix emscripten build

This commit is contained in:
2025-07-18 07:29:51 +03:00
parent 27400df621
commit b67047ca68
3 changed files with 2 additions and 4 deletions
+1
View File
@@ -40,6 +40,7 @@ void TApp::Process() {
#endif #endif
} }
RenderManager_->Reset();
EntityManager_->Run(); EntityManager_->Run();
RenderManager_->Run(); RenderManager_->Run();
} }
-1
View File
@@ -290,7 +290,6 @@ void TRenderManager::Run() {
SDL_SetRenderTarget(Renderer_, NULL); SDL_SetRenderTarget(Renderer_, NULL);
SDL_RenderCopy(Renderer_, ScreenTexture_, NULL, &destinationRect); SDL_RenderCopy(Renderer_, ScreenTexture_, NULL, &destinationRect);
SDL_RenderPresent(Renderer_); SDL_RenderPresent(Renderer_);
Reset();
} }
bool TRenderManager::Input(SDL_Event* event) { bool TRenderManager::Input(SDL_Event* event) {
+1 -3
View File
@@ -91,14 +91,12 @@ public:
std::uint8_t DefaultLightGreen() const; std::uint8_t DefaultLightGreen() const;
std::uint8_t DefaultLightBlue() const; std::uint8_t DefaultLightBlue() const;
void Reset();
void Run(); void Run();
bool Input(SDL_Event* event); bool Input(SDL_Event* event);
bool IsRunning(); bool IsRunning();
void Shutdown(); void Shutdown();
private:
void Reset();
private: private:
SDL_Window* Window_; SDL_Window* Window_;
SDL_Renderer* Renderer_; SDL_Renderer* Renderer_;