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authorMikhail Romanko <me@blankhex.com>2025-10-12 18:55:18 +0300
committerMikhail Romanko <me@blankhex.com>2025-10-12 18:55:18 +0300
commit54563daf13befd1c0b5583f886d6ea60c12253ef (patch)
tree51694c833cb388389bccc047a39305b18604f22c /bench/tests/BenchVec.c
parent364d3a32eced4cfd22802ec339adee69b3fc2cec (diff)
downloadbhlib-54563daf13befd1c0b5583f886d6ea60c12253ef.tar.gz
Fix benchmarking code, add more tests
Diffstat (limited to 'bench/tests/BenchVec.c')
-rw-r--r--bench/tests/BenchVec.c139
1 files changed, 139 insertions, 0 deletions
diff --git a/bench/tests/BenchVec.c b/bench/tests/BenchVec.c
new file mode 100644
index 0000000..e760748
--- /dev/null
+++ b/bench/tests/BenchVec.c
@@ -0,0 +1,139 @@
+#include <BH/Bench.h>
+
+#include <BH/Math/Vec2i.h>
+#include <BH/Math/Vec3i.h>
+#include <BH/Math/Vec4i.h>
+#include <BH/Math/Vec2f.h>
+#include <BH/Math/Vec3f.h>
+#include <BH/Math/Vec4f.h>
+#include <stdlib.h>
+
+
+BH_BENCH_TEST(Vec2i)
+{
+ int a[2], b[2];
+
+ a[0] = (rand() % 100);
+ a[1] = (rand() % 100);
+
+ b[0] = (rand() % 100);
+ b[1] = (rand() % 100);
+
+ while (BH_BenchIter(state))
+ {
+ BH_Vec2iAdd(a, b, a);
+ }
+}
+
+
+BH_BENCH_TEST(Vec3i)
+{
+ int a[3], b[3];
+
+ a[0] = (rand() % 100);
+ a[1] = (rand() % 100);
+ a[2] = (rand() % 100);
+
+ b[0] = (rand() % 100);
+ b[1] = (rand() % 100);
+ b[2] = (rand() % 100);
+
+ while (BH_BenchIter(state))
+ {
+ BH_Vec3iAdd(a, b, a);
+ }
+}
+
+
+BH_BENCH_TEST(Vec4i)
+{
+ int a[4], b[4];
+
+ a[0] = (rand() % 100);
+ a[1] = (rand() % 100);
+ a[2] = (rand() % 100);
+ a[3] = (rand() % 100);
+
+ b[0] = (rand() % 100);
+ b[1] = (rand() % 100);
+ b[2] = (rand() % 100);
+ b[3] = (rand() % 100);
+
+ while (BH_BenchIter(state))
+ {
+ BH_Vec4iAdd(a, b, a);
+ }
+}
+
+
+BH_BENCH_TEST(Vec2f)
+{
+ float a[2], b[2];
+
+ a[0] = (rand() % 100) / 200.0;
+ a[1] = (rand() % 100) / 200.0;
+
+ b[0] = (rand() % 100) / 200.0;
+ b[1] = (rand() % 100) / 200.0;
+
+ while (BH_BenchIter(state))
+ {
+ BH_Vec2fAdd(a, b, a);
+ }
+}
+
+
+BH_BENCH_TEST(Vec3f)
+{
+ float a[3], b[3];
+
+ a[0] = (rand() % 100) / 200.0;
+ a[1] = (rand() % 100) / 200.0;
+ a[2] = (rand() % 100) / 200.0;
+
+ b[0] = (rand() % 100) / 200.0;
+ b[1] = (rand() % 100) / 200.0;
+ b[2] = (rand() % 100) / 200.0;
+
+ while (BH_BenchIter(state))
+ {
+ BH_Vec3fAdd(a, b, a);
+ }
+}
+
+
+BH_BENCH_TEST(Vec4f)
+{
+ float a[4], b[4];
+
+ a[0] = (rand() % 100) / 200.0;
+ a[1] = (rand() % 100) / 200.0;
+ a[2] = (rand() % 100) / 200.0;
+ a[3] = (rand() % 100) / 200.0;
+
+ b[0] = (rand() % 100) / 200.0;
+ b[1] = (rand() % 100) / 200.0;
+ b[2] = (rand() % 100) / 200.0;
+ b[3] = (rand() % 100) / 200.0;
+
+ while (BH_BenchIter(state))
+ {
+ BH_Vec4fAdd(a, b, a);
+ }
+}
+
+
+int main(int argc, char **argv)
+{
+ BH_UNUSED(argc);
+ BH_UNUSED(argv);
+
+ BH_BENCH_ADD(Vec2i);
+ BH_BENCH_ADD(Vec3i);
+ BH_BENCH_ADD(Vec4i);
+ BH_BENCH_ADD(Vec2f);
+ BH_BENCH_ADD(Vec3f);
+ BH_BENCH_ADD(Vec4f);
+
+ return BH_BenchRun();
+}