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authorMikhail Romanko <me@blankhex.com>2025-01-29 09:14:58 +0300
committerMikhail Romanko <me@blankhex.com>2025-01-29 09:14:58 +0300
commit47c21a2035d7c80f0eee7d69499c921b131859e3 (patch)
treeeda6bd61e8f6311554a92398e9312a7c995b2eb6 /test/reference/point4f.wxmx
parentab27004af69b55098c2a0d993247b4849dd808d7 (diff)
downloadbhlib-47c21a2035d7c80f0eee7d69499c921b131859e3.tar.gz
Refactor math functions, add unit tests
After some testing, I decided to ditch the DirectX approach of writing math functions. Additionally, I added unit tests (with reference wxMaxima calculations) for most math functions and fixed several bugs along the way.
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