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| -rw-r--r-- | LICENSE | 12 | ||||
| -rw-r--r-- | README | 26 |
2 files changed, 38 insertions, 0 deletions
@@ -0,0 +1,12 @@ +Copyright (c) 2025 by Mikhail Romanko + +Permission to use, copy, modify, and/or distribute this software for +any purpose with or without fee is hereby granted. + +THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL +WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES +OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE +FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY +DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN +AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT +OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. @@ -0,0 +1,26 @@ +BlankHex Library + +Library with a bunch of stuff. + +Currently implemented: +- I/O device abstraction +- File access (Windows and POSIX) +- Data structures (hashmap, queue) +- Algorithms (swap, sort, partition, heap) +- Geometry math (2D/3D/4D vectors, matrices, quaternions) +- Unit tests + +Future plans: +- More geometry stuff (boxes, rays, planes, lines, triangles, etc.) +- Thread support (thread, mutex, cv, atomics, etc.) +- Image loading/processing/saving support +- Polygon rasterization (possibly canvas) +- UTF8 string support (BMP handling) +- Font rendering +- GUI (Windows GUI oriented, X11) +- Deflate/Inflate implementation +- Audio loading/processing/saving support +- FFT/IFFT (with basic complex numbers) +- Basic 2D/3D physics engine (possibly as a separate library?) +- Configuration support (INI, JSON, Registry) +- More unit tests |
