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#ifndef BH_MATH_RAY3F_H
#define BH_MATH_RAY3F_H
#include "../Common.h"
int BH_Ray3fIntersectPlane(const float start[3],
const float direction[3],
const float plane[4],
float *t,
float out[3]);
int BH_Ray3fIntersectTriangle(const float start[3],
const float direction[3],
const float a[3],
const float b[3],
const float c[3],
float *t,
float out[3]);
int BH_Segment3fIntersectPlane(const float start[3],
const float end[3],
const float plane[4],
float *t,
float out[3]);
int BH_Segment3fIntersectTriangle(const float start[3],
const float end[3],
const float a[3],
const float b[3],
const float c[3],
float *t,
float out[3]);
int BH_Ray3fIntersectBox3f(const float aStart[3],
const float aDirection[3],
const float bMin[3],
const float bMax[3],
float *t,
float out[3]);
int BH_Segment3fIntersectBox3f(const float aStart[3],
const float aEnd[3],
const float bMin[3],
const float bMax[3],
float *t,
float out[3]);
#endif /* BH_MATH_RAY3F_H */
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