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67e7582d6314029cacbbfdb20378720827a678de
Added some basic geometric primitives such as planes, rays, segments and lines (plus some extra functions like xProject, xBarycentric, Lerpf), as well as some intersection tests between them. Additionally, I split massive math test into smaller ones and tweaked unit test library (testing no longer stops after first failure).
BlankHex Library Library with a bunch of stuff. Currently implemented: - I/O device abstraction - File access (Windows and POSIX) - Data structures (hashmap, queue) - Algorithms (swap, sort, partition, heap) - Geometry math (2D/3D/4D vectors, matrices, quaternions) - Unit tests
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