Doxygen kind'a sucks and I need multilanguage documentation, so I did that. Also, separated massive Math.h file into smaller files.
101 lines
1.8 KiB
C
101 lines
1.8 KiB
C
#ifndef BH_MATH_VEC3F_H
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#define BH_MATH_VEC3F_H
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#include "../Common.h"
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void BH_Vec3fAdd(const float a[3],
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const float b[3],
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float out[3]);
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void BH_Vec3fSub(const float a[3],
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const float b[3],
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float out[3]);
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void BH_Vec3fMul(const float a[3],
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const float b[3],
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float out[3]);
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void BH_Vec3fScale(const float a[3],
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float b,
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float out[3]);
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void BH_Vec3fMulAdd(const float a[3],
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const float b[3],
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const float c[3],
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float out[3]);
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void BH_Vec3fNegate(const float in[3],
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float out[3]);
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float BH_Vec3fDot(const float a[3],
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const float b[3]);
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void BH_Vec3fCross(const float a[3],
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const float b[3],
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float out[3]);
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float BH_Vec3fLength(const float in[3]);
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void BH_Vec3fNormal(const float in[3],
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float out[3]);
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float BH_Vec3fNormalEx(const float in[3],
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float out[3]);
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void BH_Vec3fMin(const float a[3],
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const float b[3],
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float out[3]);
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void BH_Vec3fMax(const float a[3],
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const float b[3],
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float out[3]);
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void BH_Vec3fLerp(const float a[3],
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const float b[3],
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float t,
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float out[3]);
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void BH_Vec3fProject(const float a[3],
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const float b[3],
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float out[3]);
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void BH_Vec3fBarycentric(const float a[3],
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const float b[3],
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const float c[3],
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float v,
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float w,
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float out[3]);
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#endif /* BH_MATH_VEC3F_H */
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