Revert buffer size

This commit is contained in:
2025-07-20 16:03:56 +03:00
parent ad5a130e8b
commit 64a5e3d3c1
+2 -2
View File
@@ -10,7 +10,7 @@ TAudioManager::TAudioManager(TFileManager& fileManager)
desired.freq = 44100;
desired.format = AUDIO_F32;
desired.channels = 2;
desired.samples = 1024;
desired.samples = 4096;
desired.callback = NULL;
Device_ = SDL_OpenAudioDevice(NULL, 0, &desired, NULL, 0);
@@ -35,7 +35,7 @@ void TAudioManager::Run() {
std::uint32_t currentTick = SDL_GetTicks();
Paint(Stream_, currentTick - LastTick_);
if (SDL_GetQueuedAudioSize(Device_) < 2048) {
if (SDL_GetQueuedAudioSize(Device_) < 8192) {
const int bytesRemaining = SDL_AudioStreamAvailable(Stream_);
if (bytesRemaining > 0) {
const int samplesRemaining = SDL_min(bytesRemaining, 32 * 1024);