Add more instructions

This commit is contained in:
2025-07-20 17:18:06 +03:00
parent 957efefb8e
commit c31b263741
+2 -1
View File
@@ -1200,7 +1200,7 @@ void THero::Draw() const {
}
if (DisplayEnd_) {
App_->FontManager().Draw(NGame::TFontManager::Red, {4, 4}, "Press [Any] key to continue");
App_->FontManager().Draw(NGame::TFontManager::Red, {4, 4}, "Press [Z] key to continue");
}
if (FadeAmount_) {
@@ -1349,6 +1349,7 @@ void TMainMenu::Draw() const {
App_->FontManager().Draw(NGame::TFontManager::Gold, {50, 110}, " Z to [Jump]");
App_->FontManager().Draw(NGame::TFontManager::Gold, {50, 120}, " X to throw [Grenade]");
App_->FontManager().Draw(NGame::TFontManager::Gold, {50, 130}, " Down and Z to [Jump Down] from platform");
App_->FontManager().Draw(NGame::TFontManager::Gold, {50, 140}, " Up to [Interact]");
App_->FontManager().Draw(NGame::TFontManager::Gold, {50, 170}, "Press X to start a game");
App_->FontManager().Draw(NGame::TFontManager::Gold, {50, 180}, "Press Arrow keys to change volume [" + std::to_string(int(App_->AudioManager().Volume() * 100)) + "]");